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  1. Formal science
  2. Computer Science

GameDev

TODO

Articles

  • Designing a physics engine

  • Жизнь на частицах

  • Making game engines is a waste of time - I probably won’t stop making them

  • Линейная алгебра для разработчиков игр

  • Game Engine Black Book: Wolfenstein 3D, 2nd Edition

  • A first-person engine in 265 lines

  • 3D-движок, написанный на формулах MS Excel

  • How to make your own game engine (and why)

  • Поиграть в игру = протестировать игру. Почему это утверждение неверно?

  • How does a Game Engine work? An Overview

  • Game engines on Steam: The definitive breakdown

  • Doom engine code review

  • Рисуем мультяшный взрыв за 180 строчек голого C++

  • Game Engine: How I Implemented Skeletal Animation

  • Crash Course in BRDF Implementation

  • Porting a c++ game engine to the web with emscripten

  • Почему на современных консолях нельзя просто запускать любые старые игры?

Courses / Videos

  • Solving the Right Problems for Engine Programmers - Mike Acton‌ (TGC 2017)

  • Master Class: The CRYENGINE Rendering Pipeline

  • Basic Principles of Game Design

Links

  • Foundations of Game Engine Development

  • CUSTOM GAME ENGINES: A Small Study

  • bgfx - Cross-platform rendering library

  • Game Engines

  • GameDev Resources

  • Awesome Gamedev

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Last updated 3 years ago